Archive for the ‘ElseHeartBreak’ category

Else Heart.Break() Release Date and Trailer

September 9, 2015


Big news – Else Heart.Break() is done and ready for release! It will be out for Windows, Mac & Linux on September 24th. We will sell the game on SteamHumble Store, and

There is also a soundtrack with 56 songs by various artists including El Huervo, Hello World, Sasac, Shelby Cinca, Tor Bruce and Philip E Morris! You can pre-order the soundtrack over at the Swedish Columbia Bandcamp page.

Finally, here’s a new trailer showcasing some more things from the game:


Finishing Touches

June 18, 2015


Secret Arcade Jam Entries

March 23, 2015

FirewallCade 4

We held a game jam for people to make games that can be played inside Else Heart.Break(). A bunch of great people participated and made a whole range of games – from a detective story to a quiz and an almost 3D dog simulator. These will all be on various computers and arcade machines around the city of Dorisburg.

The awesome entries are after the jump, check them out!



March 13, 2015


So, we didn’t win the IGF award but the trip to San Francisco and Game Developers Conference was great anyways. Thanks to everyone we met and who told us they like our game! We’re getting closer and closer…

Excellence in Visual Art!

January 7, 2015

Else Heart.Break() has been nominated for Excellence in Visual Art at the Independent Games Festival 2015. We’re so very excited!

Break in, break out

December 3, 2014

New gameplay footage.

Else Heartbreak Follow-up & Gameplay Video

November 13, 2014

First of all, thanks a lot to everone who’s been watching and sharing our trailer, it means a ton to us!

For those who want a more complete picture of what kind of game Else Heart.Break() will be, there’s now a gameplay video. We plan on producing a few more of those in the near future. Be aware that they will contain some spoilers, although we try to keep that to a minimum. Here’s the first one, “Visiting the Café”:

A lot of people have asked about a release date and nothing is sure yet. In the beginning of next year is our hope. There’s still a bunch of bugs to fix, some content to add, and the English translation is being proofread as we speak. We’ve had some complaints about how annoying the speech bubbles look, so that’s something that we’ll definitely try to fix too.

An exciting thing is that we’ve submitted to the Independent Games Festival. With over 600 entries the competition is obviously fierce – hopefully we have what it takes to capture the imagination of the judges. If you’re not a judge but some kind of journalist or games reviewer who would like a preview copy of the game that can definitely be arranged!

For those who want to have a piece of themselves in the final game there is also the Secret Arcade, a Facebook group with information about how to make games that run inside Else Heart.Break(). There are already a bunch of cool little games in the making that I think will fit perfectly into our game world. If you’re not on Facebook and still want to participate, just shoot me an email instead and I’ll get you set up.

For more information about the game, check out the website and our development blog.



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