Kometen Official Page
About
A comet has been born, please take good care of it! Explore the universe and learn how to fly in a graceful way. A beautiful and memorable experience for everyone, out on iPad, iPhone and iPod touch now.
Join the Facebook group here!
Buy
Credits
Niklas Åkerblad — art, animation, sound, music
Erik Svedäng — game design, programming
Support
If you have a technical problems with the game, please go to this page.
What people have said about it
“This is a remarkable addition to the app store that will separate itself from the crowded offerings of the same old same old with its own style and polish. Taking a seat next to Zen Bound, Kometen utilizes the unique aspects of the device perfectly and will be that app you want to share (show off perhaps?) with friends.” — No dpad
“Kometen rules because it engages us in such a simple way with non-linear goals that promote the joy of flying through space, attaching our comet to the planetary pulls of Issac Newton’s famous law, and engaging with nothing but inanimate objects and isolation.” — Kyle Wallace, Good Game Get!
“It’s no wonder that arthouse games like Kometen are considered iconoclasts. Not only do they challenge our preconceptions of what games should be, they even call into question our morality on what technology should be used for.” — Jason Johnson, Finger Gaming
“With simple goals, remarkable art, and perfectly paired music, Kometen is a really cool experience that seems to elicit the same kind of feelings as Zen Bound and other games that hinge more on atmosphere and mood than high scores and boss fights.” — Eli Hodapp, Touch Arcade
“Like developer Svedang’s previous effort Blueberry Garden, Kometen feels less like a video game and more like an interactive piece of art. All of the elements of a video game are there – gameplay, objectives, discovery – but these components seem to serve the artistic endeavour rather than the other way around. Sure you orbit planets, eat cosmic junk, and travel at a thousand times the speed of light – but you’re not really sure why. Kometen is an experience for the sake of experience.” — Jim Squires, Gamezebo





December 25, 2012 at 12:05 am
Really loved the game and had a blast playing it. Wish it didn’t have to end. I have an issue with the End of the Universe page because I lost the password when I went to safari to go to the page. Can you email it to me or something?
November 17, 2012 at 5:03 pm
Hey there, I really loved your game and specially the end of the universe !
I have an issue because I don’t have an iphone any more et I can’t remember the password for the end of universe page, Is there any way you could give it to me ?
Thanks again !
November 19, 2012 at 1:11 am
Thanks! Send me an email :)
October 16, 2012 at 8:10 am
[...] Erik Svedang’s website: http://www.eriksvedang.com/kometen Share and [...]
September 30, 2012 at 1:09 pm
[...] Kometen is a gorgeous exploration experience developed by Erik Svedäng, developer of the IGF-winning Blueberry Garden. Filled with beautiful watercolour art by Niklas Åkerblad, there is no real goal as such – the idea is to shoot around the universe discovering planets and seeing the sights. [...]
August 14, 2012 at 12:33 am
[...] var lite snabba tips. Andra bra, snygga spel är: Whale Trail, Geodefence-spelen, Kometen, Edge och Surfacer+. Lite tankar om spel alltså, och en hel del länkar. Jag är alltid på jakt [...]
May 7, 2012 at 4:06 pm
This game was really fun. I found myself playing all the time. I finished in 3 days!! Are there going to be updates? Expansion Of The Universe?? It was too fun to end. Thanks for the entertainment!!
April 1, 2012 at 5:42 pm
I really enjoyed the game and found all the planets. I got the end of the universe URL, switched to safari to type it in, switched back to Kometen to get the password, but then it was gone. Can you email it please? n8gray .at. n8gray .dot. org
You might consider making the URL a tappable link to prevent this kind of frustrating experience in what’s otherwise an awesome game.
April 1, 2012 at 7:04 pm
Sent!
March 22, 2012 at 10:27 am
[...] indie game designer currently based in Gothenburg. He has created games as Blueberry Garden, Kometen and Shot Shot [...]
September 29, 2011 at 9:20 am
[...] Kometen è un gioco per iPad (e iPhone). Non si tratta però del tipico videogame: non ci sono nemici da sconfiggere, misteri da risolvere, gettoni da raccogliere o un traguardo a cui arrivare il più in fretta possibile. C’è solo una buffa cometa, tutta sola in un universo fatto di pianeti e pianetini in cui può vagare orbitando. [...]
September 29, 2011 at 6:43 am
[...] Kometen è un gioco per iPad (e iPhone). Non si tratta però del tipico videogame: non ci sono nemici da sconfiggere, misteri da risolvere, gettoni da raccogliere o un traguardo a cui arrivare il più in fretta possibile. C’è solo una buffa cometa, tutta sola in un universo fatto di pianeti e pianetini in cui può vagare orbitando. [...]
February 21, 2011 at 10:08 pm
Hello,
This game looks so amazing and beautiful.
Have you thought about making a version for Android?
February 23, 2011 at 12:21 am
Yeah, that’d be so nice. Unfortunately we used iPhone specific programming to make the game so it’s hard to change :(
Maybe there is a way though, would be fun!
December 20, 2010 at 7:46 pm
[...] week’s iOS app review is a game called Kometen, which was programmed by Erik Svedäng, with art and music by Niklas Åkerblad. Erik is most [...]
December 17, 2010 at 10:35 pm
[...] Blueberry Garden berättade Erik om processerna bakom och själva arbetet med Kometen som finns till Iphone och Ipad. Kometen är ett fantastiskt vackert spel med art work av Niklas [...]
November 22, 2010 at 9:41 am
I like this game a lot. I don’t hold with all that guff about it not involving “doing much”. That’s not what it’s about! Thanks for a great game, guys.
November 22, 2010 at 9:10 am
[...] A friend introduced me to Kometen, and he excused it for the fact that there was no goal in it by saying “all you really do is learn to fly elegantly” (he hadn’t yet worked out that there is art to be found). It’s understandable that some reviewers were put out by this. It is the prerogative of mainstream reviewers to alert their readers if they think they’re not going to get what they want from a purchase. And mainstream reviewers—even of casual games—usually assume that a game will have an overarching objective beyond simple exploration. But does it have to? I think not. What Kometen lacks in objective, it more than makes up for in beauty and sheer mood. Learning to fly elegantly is very enjoyable, and tracking down the various works of art feels like a new kind of experience in a game. It’s not insanely addictive, but that’s hardly the point. Go buy it at the app store or visit the developers’ website. [...]
November 21, 2010 at 6:43 pm
Great game! The art work is stunning and very refreshing!
October 29, 2010 at 9:22 am
[...] till IGF 2011: Amnesia: The Dark Descent Cobalt Continuity 2 Dwarfs!? Dynastica Hostile Sector Kometen Life/Death/Island Minecraft Nimbus Shot Shot Shoot The Dream Machine World’s [...]
October 21, 2010 at 9:55 pm
Great work!! I will play it right away!
Do you have another games??
October 1, 2010 at 4:52 pm
[...] Read more on http://www.eriksvedang.com/kometen [...]
September 4, 2010 at 5:51 am
We love the game 9 me and my 4 year orld) You should thing little ones would go for flashy disney fairies 6 bucks apps kind of sh*** but NO the app she loves most is Kometen! I discovered reading the comments that there war actually something to find or do… we didn’t even get that. we have been playing for month just travelling through space feeding it, going fast and enjoying the graphic. Really great work guys. Love you original approach with the graphics ( I am an interaction design so… I have an eye :-) )
September 4, 2010 at 9:24 am
Oh, that makes me super happy to hear! And yeah, you don’t need to find the planets, but they are beautiful :)
Take care both of you
Erik
August 11, 2010 at 12:23 am
Hello!
Sounds quite interesting, but what does it actually? I hope for some kind of story, puzzles or I don’t know at least some interesting very different looking places with something abstract going on there. Whatever, some dream-like content. I am not sure, if I will buy yet, but I’ll keep an eye on it. There is to less description for me …
Also I wonder, if it supports the iPhone 4 Retina-Display’s high resolution?
Thanks in advance!
I just hope, there are some things to discover – if it’s just empty space, it would be to less for me, although I like the style VERY much. I enjoyed great abstract games like samorost a lot. Hope to see some reason to buy it soon.
greetings,
Stefan
August 6, 2010 at 4:35 pm
[...] reference you can thank the sponsors. Posted in Mobile Game, Video Tags: iphone / mobile, Kometen, Video « Video games develop [...]
August 4, 2010 at 7:54 pm
[...] Erik Svedäng para iPad Publicado em agosto 4, 2010 por Jandeilson De Sousa Erik Svedäng (Kometen, Blueberry Garden) lança seu primeiro game para iPad, Shot Shot Shot, um game que retrata de [...]
August 3, 2010 at 12:03 pm
[...] Erik Svedang Distributore: Erik [...]
August 3, 2010 at 11:22 am
[...] Erik Svedang Distributore: Erik [...]
July 21, 2010 at 11:06 am
[...] Åkerblad and Erik Svedäng has created an iPhone/iPad game known as Kometen. Niklas held a presentation at No More Sweden explaining how he worked out the artwork for the [...]
June 15, 2010 at 6:28 pm
where do u go 2 enter the password after finding all the planets?
June 15, 2010 at 7:31 pm
http://www.eriksvedang.com/endoftheuniverse
May 31, 2010 at 5:19 pm
[...] are games for all different moods. Competitive. Joking. Obsessive compulsive. Kometen is a game for relaxation. [...]
May 29, 2010 at 5:02 am
[...] Do you need to be able to win or lose? Does it need a clear objective? Is it a series of choices? Kometen is a “game” that will mess with some people’s ideals of what a game is, which is no surprise [...]
May 25, 2010 at 11:08 pm
[...] Kometen est un jeu iPhone aux graphismes atypiques… [...]
May 24, 2010 at 10:51 pm
I love the game!
Very relaxing and everything is just nice to look at.
But is something supposed to happen when you’ve discovered all the planets?
I’ve gone to them all, but I haven’t gotten a password or anything (I read a review that said that you get a password when you finish).
May 24, 2010 at 11:19 pm
Thank you very much! Play some more and make sure to read the thoughts of the comet now and then…
Erik
May 26, 2010 at 12:27 am
I found all the planets, but accidentally exited the game before I saw the password. How do I bring that message back up?
May 26, 2010 at 3:10 am
Play the game some more and make sure to keep track of what your comet is thinking.
May 26, 2010 at 5:19 am
Got it, thanks for responding!
May 24, 2010 at 2:25 pm
[...] look elsewhere, but if pretty and simple are your cup of tea, this one is great. Developer: Erik Svedang Price: $2.99 Version Reviewed: [...]
May 21, 2010 at 5:12 pm
[...] deze zo prachtig getekend zijn, en omdat de reis zelf een bijna hypnotiserend uitwerking heeft, is Kometen meer dan de moeite [...]
May 21, 2010 at 4:54 pm
[...] by this post. Also if you’re looking for some great and different game experience check out this game. It really proves that games can be very powerful just experiences. You don’t need any high [...]
May 21, 2010 at 12:32 am
[...] är Erik Svedäng som ligger bakom spelet kan man nog räkna med att det är värt varenda krona. eriksvedang.com Läs vidare och kommentera: spel.feber.se/art/179539/kometen-har-landat/ —– Detta är [...]
May 19, 2010 at 11:54 pm
[...] eriksvedang.com [...]
May 19, 2010 at 2:12 am
[...] Kometen é um lindo jogo de plataforma desenvolvido por Erik Svedäng, o ganhador do IGF com o seu jogo Blueberry Garden. Cheio da linda arte em estilo aquarela feita por Niklas Åkerblad, o jogo não te dá uma missão em sí, mas a idéia é ir pelo universo descobrindo novos planetas e vistas. [...]
May 17, 2010 at 7:26 pm
[...] Kometen é a recente criação de Erik Svedäng (criador do game para PC Blueberry Garden) ao lado de Niklas Åkerblad. Em Kometen, tudo que você fará é guiar um cometa pelo o universo e é assim que se resume o game. Estes pequenos fatores podem ser considerados apenas um consolo para o verdadeiro potencial de Kometen, já que ele dispõe de um auto nível de interatividade tomada totalmente pela a experiência artística e músicas envolvente. [...]
May 16, 2010 at 11:46 pm
[...] is the freedom of choice. Not only for consumers but for developers as well. Kometen developed by Eric Svedang and Niklas Akerbald is the perfect example of a relaxing and intriguing experience in the guise of [...]
May 16, 2010 at 3:20 pm
Wonderful application, simple yet so full of details… It actually makes me smile everytime I play it, so thanks for that.
It’s so nice that I actually left a rating on the appstore (the last time I did that was for Envirobear :) ). 5 stars of course…
This is what more indie games should try to be : original enough, well-made, and above all genuinely enjoyable. And cheaper than a beer :).
May 18, 2010 at 12:32 pm
Thank you so much for leaving a rating on the appstore. And a whooping 5 stars too!
Niklas
May 15, 2010 at 12:48 am
Some of the images seem reminiscent of “The Hitchhiker’s Guide to the Galaxy” paperbacks covers. Were you inspired by Douglas Adams’ work in any way?
May 15, 2010 at 3:14 pm
Hmm, good question. I’ve read the books and liked them but I don’t think they influenced this game. As for the art, Nicke has to answer for himself.
May 18, 2010 at 12:37 pm
Well I never really read the books (Im more of a Isaac Asimov kinda guy). If there is any external inspiration for the art in this game at all it would probably be the comic Usagi Yojimbo. And some Star Trek i guess=)
I will look into the paperback covers for sure though. Sounds interesting.
Niklas
May 14, 2010 at 11:25 pm
[...] Kometen Tagged:appleclipsiphoneituneskometen [...]
May 14, 2010 at 3:12 pm
I enjoy Kometen a lot. It’s a wonderful idea with a great execution and attention to details. The overall experience is very pleasing, however after playing it for a long time, I’ve came across these ideas:
1. It would be very nice to have a name change option. Or the ability to name a comet removed at all (no function & adds nothing to the game).
2. Personally I’ve found no use for the rotation lock option.
2. The application icon sure looks better without reflection.
3. I crave for updates since I’ve read about them in the comments.
4. Can we have a small official soundtrack to fit this beautiful cover art above? (Tack på förhand.)
May 15, 2010 at 3:16 pm
Thanks for the feedback!
May 14, 2010 at 10:57 am
Skit bra! Tack!
May 15, 2010 at 3:12 pm
Tack själv!
May 14, 2010 at 8:20 am
[...] Kometen är på samma sätt som Blueberry Garden en svårdefinierad historia. Man kan hävda att det inte är ett regelrätt spel även om det finns mål, inte solklara, men de finns där. Man kan ”klara” spelet. Det Kometen framförallt är och försöker vara är en upplevelse som man själv väljer hur man vill uppleva. [...]
May 14, 2010 at 7:49 am
[...] Platform: iPhone Version: 1.0 Cost: $2.99 Developer: Erik Svedäng [...]
May 14, 2010 at 4:56 am
Hey Erik & Nicke! Great game. This game is a work of art. It is so beautiful and the music is mesmerizing. Do you have any plans for updates?
May 14, 2010 at 5:26 am
Hi! Glad you like it :)
Yes, we have some plans for updates. Stay tuned!
May 13, 2010 at 9:54 pm
[...] Kometen Erik Svedäng Niklas Åkerblad [...]
May 13, 2010 at 9:49 pm
Guys I am in love with your game. It’s a beautiful experience.
May 14, 2010 at 2:38 am
Thank you, we’re in love with you for saying that!
May 18, 2010 at 12:38 pm
Yeah the love is all over the place=)
May 13, 2010 at 9:47 pm
I love space!
May 14, 2010 at 2:26 am
It’s the place to be.
May 13, 2010 at 5:32 pm
Neat looking game, am still on the fence though…
There is also an active thread on Touch Arcade, where I am sure people would love to here from the dev, here:
http://forums.toucharcade.com/showthread.php?threadid=54595
May 15, 2010 at 3:17 pm
Joined!
May 13, 2010 at 12:25 pm
Beautiful game, but please make the icon prettier by removing the reflection :)
May 13, 2010 at 1:52 pm
Hehe, yeah maybe we should do that…
May 13, 2010 at 12:11 pm
Awesome game, love the graphics.
I’m not really sure what the game is supposed to play like, but i’ll get it anyway.
May 13, 2010 at 1:53 pm
Hope you like it!
May 13, 2010 at 8:04 am
[...] Our former AD Niklas Åkerblad and Erik Svedäng’s latest creation for iPhone is worth checking out http://eriksvedang.com/kometen/ [...]