Digital Poetry?


Hi! I’ve been messing around with something called Processing for quite a while now and I like it so much that I felt the urge to write about it here. In case you haven’t heard about it, Processing is meant to be an easy but powerful programming environment for creating images, animation, and interactions. It’s open source and used by a lot of artists, teachers, designers, etc to make interesting and beautiful stuff. One of the best things with the whole thing is that you can upload the programs you make to a website called Open Processing. That site works as a gallery for programs and it’s really fun to see what people are able to come up with when they are liberated from most of the hardships of coding and just can focus on the fun parts (getting things to move and interact on the screen).

I have actually uploaded eight small things that I’ve made myself to my profile on Open Processing, go check it out if you want to! They aren’t games or anything, just doodles made out of code or whatever. Maybe you will like them.

Finally I want to apologize for not releasing a patch for Blueberry Garden yet. It’s on it’s way, I’m just slow (for a lot of reasons). I hope to get it out soon though so that I can start working on my new ideas!

Best wishes,


Explore posts in the same categories: My Art

7 Comments on “Digital Poetry?”

  1. Daniel Says:

    I like ‘Strange things will happen’. And I guess I’d like Lifeloop, too – if I understood it completely :P Processing is a great platform indeed, especially because of the consistent open source approach.

    I made a tiny game myself last summer, called Byte It! (to be seen here: But the rest of the year is dedicated to my little work-in-progress webdesign business. I guess I’ll take more time for artistical (or freaky) stuff next year – including some processing experiments :) Eagerly awaiting new processing poems, I bookmarked your profile.

  2. mia Says:

    Coola grejor! Måste provas! Kram!/MIA

  3. Elvis Brevi Says:

    really interesting, had already heard about this tecnology, but I had forgotten, thanks, you reminded me.

  4. Allen Says:

    You can do things like this in LÖVE.

    It’s a prototype 2d engine that is Lua based. You write all the code in Lua. It’s really fun to sit down, type a few lines of code and make things. Some community members even managed to do a 3d-ish raycasting engine FPS style.

  5. Mark Says:

    You should try to get something together for this contest by Rhizome – I guess there’s about a day left in it.

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